Learn how the pieces move
Meet all six chess pieces. Try seven short moves on a real board, including how pawns capture.
Start with the pieces, then put them to work in your first opening.
Meet all six chess pieces. Try seven short moves on a real board, including how pawns capture.
Spot an attack on your king and practice three ways to respond: move, capture, or block.
4 exercises · Guided moves and a knowledge check
Deliver a checkmate, see how a similar queen move causes a draw, and learn to tell the positions apart.
4 exercises · Guided moves and a knowledge check
Start from the initial position and learn the Italian Game. You play White; we guide each move and explain what it does.
For independent position exercises, visit Practice.
Italian Game · No sign-up · Leave anytime
New to the pieces? Read the basic rules. Your lesson progress stays here until you refresh.
Compare 3...Bc5 with 3...Nf6. Notice what Black attacks, then make a calm developing move.
3 exercises · Guided moves and a knowledge check
Check defenders before taking a pawn, and recognize why an attacked pawn needs attention.
3 exercises · Guided moves and a knowledge check
Two players take turns. White moves first. The goal is to checkmate the other king.
Chess uses an 8 × 8 board. Place a light square at each player’s bottom-right corner. Each player starts with 16 pieces: a king, a queen, two rooks, two bishops, two knights, and eight pawns. The back row is rook, knight, bishop, queen, king, bishop, knight, rook; each queen starts on her own color. Pawns fill the row in front. Our game boards set this up for you.
Except for knights, pieces cannot jump over other pieces. You cannot land on your own piece. Capturing replaces an opponent’s piece with yours. You never capture the king, and no move may leave your own king in check.
Check means the king is under attack. You must escape the attack by moving the king, capturing the attacker, or blocking the attack when possible. Checkmate means the king is in check and no legal escape exists: that player loses.
Stalemate means the player to move is not in check but has no legal move: the game is a draw. Other draw rules cover positions where neither player can ever checkmate, repetition, move counts without a pawn move or capture, and agreement. Some tournament draws require a claim; see the complete rules for those details.
An endgame is the later part of a game, usually with only a few pieces left. It is a stage of the game, not a different set of rules. Our short promotion exercise teaches one rule; it is not a complete introduction to chess.
This is a beginner summary. For illustrated explanations and complete rule details, read Rules of chess on Wikipedia (opens in a new tab).
Try a guided first moveBefore asking what your move threatens, ask what it leaves behind.
A hanging piece can be captured without adequate compensation. The simple case is an undefended piece; the harder case is a piece whose defender cannot do its job. A pinned defender, an overloaded defender, or a forcing check can change the calculation.
Black has just played Qh4. It looks like an attack, but the queen is on a square the knight on f3 can capture.
Nxh4 wins the queen. The knight can move from f3 to h4, and the queen has no protection that makes this exchange worthwhile for Black.
Do this in slower games first. A routine that feels deliberate at ten minutes may become more natural with practice. It is still necessary to calculate: counting attackers and defenders alone does not settle every exchange.
Practice spotting an unprotected pieceYou cannot remove every mistake. You can give yourself a better chance to notice the obvious ones.
Many avoidable mistakes come from looking only at your own plan. After the opponent moves, briefly reset your attention: what does that move attack, uncover, or stop defending? This is especially important after a capture or a pawn move near a king.
Start with the forcing moves. If your opponent can check your king, your planned attack may have to wait. If you can deliver checkmate now, a quiet developing move misses the point. Then examine captures and direct threats. This ordering helps you search; it does not mean every check is good.
“If I make this move, what is my opponent’s strongest reply?”
For example, after 1. f3 e5 2. g4, Black can play Qh4#. White’s pawn moves opened the diagonal to the king. There is no legal capture, block, or king escape. A quick check of Black’s available checks would reveal the danger before 2. g4.
If your recent errors involve loose pieces, practice that theme. If you frequently miss knight forks, inspect the squares a knight can attack after its next move. Mixing a few unfamiliar positions into practice helps distinguish understanding from remembering an answer.
Use enough time to explain the solution to yourself. If you solve a puzzle by guessing, repeat it later. A slower correct explanation is more useful for learning than a quick tap you cannot justify.
Try the three starter lessonsReview the decisions, not just the score.
Immediately after a game, you still remember where you felt uncertain. That is useful information an engine cannot reconstruct from the moves alone. Before opening analysis, choose one moment where you struggled and write or say what you were trying to achieve.
An engine score estimates the position at a particular search depth. It can change with more calculation. Different tools may assign different move labels or accuracy scores. A large evaluation drop is a signal to investigate, not an explanation of your thinking.
ChessStep uses a limited Stockfish search to highlight opportunities and lets you save positions for another attempt. It does not infer your emotions, promise a rating gain, or replace a teacher’s understanding of your goals.
On the review page, enter your public username and choose a finished standard game. Public archives may update with a delay. If a game is missing, export that game’s PGN using Chess.com’s share or download controls and paste it here. A PGN contains the moves needed to reconstruct the game; it does not require your password.
Review a game of your ownWritten for the ChessStep starter experience. Example moves are checked for legality with chess.js and verified in our tests. This guide has not been reviewed by a titled coach. Updated September 28, 2026.
Further reading: Chess.com’s public data documentation · Stockfish.